
After working around a few server issues I've finished writing the 3ds file importer. It's currently able to load in mesh data and texture mapping information. I'd like to eventually update the importer to also deal with things like smoothing groups and materials.
I have a simple example available of the loader in action here. The model is just a sample 3ds file that I found at this site.
I have also created a Google Code page for this project. There isn't much content on it yet, but it will be added to over time. I'm planning on posting an alpha release of the code in the near future.
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